|
Post by redmoggy on Jun 1, 2013 15:53:19 GMT
So i started today and decided to go necrons first buys were a battle force a codex and obyron. Are there any must haves in the army to make it work and anything that i should be carful of and there are immortal/deathmarks in the battleforce and wondering what pros and cons are for each so i know what to build my first main army to play against is chaos also played by new player. Any tactics would be appreciated as will any help given Thanx in advance Peter
|
|
|
Post by Lazanakisk60 on Jun 1, 2013 21:28:18 GMT
Another to awaken! Welcome back, fellow Overlord!
Obyron is great, but to max out his combat potential, get Zahndrekh.
Immortals are also great front-line troops, but squads of 5 are very fragile so i suggest you build 5 Deathmarks and get a Harbinger of Despair(Cryptek) for them. When you have the money, buy 20 Immortals in one go... they work perfectly in a Phalanx of 20-30
Must have is another 20 Warriors, Lords with Orbs are great to lead 20es of Warriors from the center of the unit!
Generally, I suggest you have a good look around the tactica section of the forum, countless tips are there to help you!
Scarabs are good, Warriors and Immortals are good, Lychguards, Flayed Ones and Praetorians SUCK...harsh, but true, look they don't actually suck but they are all too overpriced for what they can do: Praetorians and Lychguards need 10s of models plus Overlord and characters to support them... over 500 points spent on 10 men where for 510 points you can get... 30 Immortals!!! Flayed Ones need Imotekh and 60+ men to actually do something useful before diing horribly... just don't use these units unless you just field them because of how awesome the models are (I do it myself).
C'tan Shards are fun to play with, but, like the above units, those 250-500 points could be spent to waaay more dangerous things in the codex!
So there you go! Have a look around and you'll have all the tactics you need to begin the Harvest anew!!
|
|
|
Post by redmoggy on Jun 2, 2013 8:51:11 GMT
Thanx that was helpful but are you saying that i shld not rele be going for close combat units at all really i was kinda hoping to get some with a cc hq or something for backup when the enemy are too close. Also the ctan shard with the entropic touch and the transdimentional touch sounds good but is too pricey for what it does i like the idea of getting it killed in combay and killing off he unit while shooting at others.
|
|
|
Post by neCZluva_a.k.a._MościNIECZlek on Jun 2, 2013 14:14:21 GMT
we do better in shoting in. also a 6man squad wraith 3-4 whipcoile and a mss 2+ scythe destroyer lordie is damn good and not that pricy
deathamrks doo good on their chosen targets with despairtecs.
|
|
|
Post by redmoggy on Jun 2, 2013 14:39:48 GMT
Ok so combat minimum or try none? Being from fantasy im used to minimum squads of high numbers is this game the same or am i going to do better with lesser numbers but more squads will more numbers of deathmarks do good and make their prioritys decent targets say terminators or specialist cc units. Are despair tecs the only tecs worth taking or do others mesh woth different units also deep strike or deploy as normal tho if i deep strike behind a rnemy unit wont they kill me off im not understanding that special rule too much Are those spider things that stop psykers any good seeing as my main opponent are chaos who will be tacking a scorceror and tyranids. Btw thanx for all the help im trying to asorb as much a i can its is appreciated
|
|
|
Post by neCZluva_a.k.a._MościNIECZlek on Jun 2, 2013 19:30:03 GMT
i personaly try to fry CC threats with marks and veiltec or heavy destroyers/destroyers and then "pick targets" 4 wraiths and dlord. - they R uberly fast and lethal in CC
you can't say big small squads strictly. it's about what R you trying to achieve on the b-field. and as warriors cme in big blobs(they R the best in such use) morties i preffer 7-10depending on game poits' size
spiders go for certain builds gloom prism is nice but id personaly fry this wizard and his team with marks even if it's a suicidal go.
|
|
|
Post by redmoggy on Jun 2, 2013 20:38:41 GMT
Y destroyer lord noy overlord with warscythe its 25points less is +1 T worth it. So i got 1 overlord with warscythe 10 warriors Ghost ark 10 death marks 3 wraiths with coils 3 heavy destroyers 1 stalker with shredder How is that working
|
|
|
Post by Lazanakisk60 on Jun 3, 2013 2:41:40 GMT
...it's NOT working actually XD you need 2 Troops units (unless of course you get 5 and 5 Warriors).
Even so, more Warriors! Drop the Ark and get another 10 Warriors and give your Overlord a Resurrection orb.
Arks are good but best in lists of 3+ of them.
And this is Not like fantasy. This is more about battleplans and prudent strategy and perfect timming.
Really nasty and undenyable combo is Overlord with 10 Immortals and a Harbinger of the Storm, all into a Night Scythe. Nothing can negate the Immortals disembarking and then they take good care of any vehicle within range! Also they are 3+ save so good for the front line. I use all the nessessary upgrades on my Overlord all the times (everything!) even if they don't see much use, I have around... 8 or 9 Abaddon-level characters in my Tesseract Labyrinth! How many times did a Tachyon arrow kill that last Guardsman on the other side of the table, giving me a Kill point and turning a draw into a victory? And your Overlord getting killed after 2 turns of full shooting only to get ALL his wounds back is just unbeleivable to your opponent!!
And Relentless is actually great! Imagine if your opponent was in control of an Objective on the last turn and you just shot his 20-man blob and now he only has 5 guys to deny you victory. You'd BEG to have paid those 20 points to get your Overlord and his Immortals charge those 5 men and kill them, thus claiming the objective and Victory! Worked for me many times over!
|
|
|
Post by redmoggy on Jun 3, 2013 6:32:14 GMT
Thats precisely how fantasy works. I actually priced in a res orb but forgot to write it down more thinking and seeing i have scarabs was thinkibg change 10 of them for the walker freeing up more points. Take out the destroyers for immortals and shift points and take out he ark to get a harbinger so storm not despair u reccomend
|
|
|
Post by Lazanakisk60 on Jun 3, 2013 22:18:51 GMT
It really depends where you want your Crypteks to do the most damage:
Remember the Deathmark rule of wounding a marked unit 2+? Well if you put a Despairtek with the Deathmarks, his flamer template ALSO wounds on 2+!!! So 5 Deathmarks and a Despairtek in a Night Scythe will toast a squad!
Similarly with vehicles the Stormteks will topple any vehicle they shoot at, so one with some Warriors or immortals for backup in a Night Scythe are your rapid-insertion vehicle kill squad!
|
|
|
Post by redmoggy on Jun 4, 2013 18:05:04 GMT
Then how about Necron overlord: tachyon arrow. Shackle scarabs. Res orb. Phylactery.phase shifter Despairtek:nighare shroud 20 necrons 10 immortals 10 deathmarks 7 scarabs
|
|
|
Post by Lazanakisk60 on Jun 4, 2013 21:53:00 GMT
Get a Night Scythe instead of those Scarabs. Divide the Deathmarks in 5 and 5 to mark 2 units. Get another Cryptek. Remove Shroud as it prevents the Staff from firing. Give the other Tek a Veil Of Darkness. Put 5 Marks and the non-Veiltek in the Scythe. Veiltek can deep strike with Deathmarks so keep him and his squad out of the table.
Why i tell you all this: Deathmarks mark a unit when they DEPLOY so when they disembark from a Night Scyhte, that's when they deploy so you can destroy the unit you mostly need destroyed at that moment.
|
|
|
Post by neCZluva_a.k.a._MościNIECZlek on Jun 4, 2013 23:18:08 GMT
nice. one ammendment - i'd tec another harbirnger and give him the staff(flamer) and stick him in the night scythe unit. staffs wands or ³ot kurwa ever are not restricted and give this one the shroud maybe-never used it but there was a simmilar item in the previous mezozoic dex, which i liked a lot.
|
|
|
Post by neCZluva_a.k.a._MościNIECZlek on Jun 4, 2013 23:18:31 GMT
nice. one ammendment - i'd tec another harbirnger and give him the staff(flamer) and stick him in the night scythe unit. staffs wands or ³ot kurwa ever are not restricted and give this one the shroud maybe-never used it but there was a simmilar item in the previous mezozoic dex, which i liked a lot.
|
|
|
Post by redmoggy on Jun 6, 2013 19:56:56 GMT
I can take out the night shroud and fiddle units to fit in a Nother despairtek woild go storm but my main opponent does not play vehicles i wna keep scarabs as i have some and wna give a wide range of units a go and the night scyche seems solid il get them when i expand in the points area keeping my first battles relatively small but thanx for the advice and patience its greatly appreciated
|
|